Finding Zero
Finding Zero is a STEM story that introduces children to addition through a fun story where the numbers love to play different Math Games. Learn the History of Zero, Zero’s place value in Addition and how the numbers came up with interseting games to discover Addition! Friendship is the main theme of this story and you will see how one number’s caring attitude helps change another numbers personality for the better!
Description
Finding Zero – Can friendships change your life? In this playful math story, a routine game of hide and seek takes an unexpected turn for Zero. His unusual ability makes him feel out of place, but with the help of his friends, Zero learns to see himself in a new light.
Zero, a world traveler, visits Numberland Elementary, where he loves playing hide and seek with his friends One and Two. But when their game takes an unexpected twist, One and Two discover something new, leaving Zero feeling like he doesn’t fit in. Can his friends help him find his true place?
After searching for a long time, One shouted,
“Come out if you can hear me, Zero!”
Zero was stuck and tired; he did not answer.
Oh no!
One and Two imagined Zero was lost somewhere in the woods and couldn’t find his way back…
One couldn’t control his tears.
Two wanted to help, so she gave One a hug to cheer him up.
Suddenly, and to their great surprise, another number appeared!
Her name was THREE!
How could this be? What happened to Zero? Do the numbers find him? Read Finding Zero to learn more.
Finding Zero offers a fresh take on basic math concepts, making it a fantastic STEAM book for early readers. The unique illustrations, inspired by origami and paper art, spark curiosity and nurture a lifelong love for creative learning. With a style reminiscent of Eric Carle and Ezra Keats and the simple writing of Leo Lionni, this story emphasizes the value of friendship and is perfect for children ages 3-9 (PreK-3rd grade).
Kids ages: 3, 4, 5, 6, 7, 8 and 9
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